![]() Here’s an example of the render elements used in the Post Production of this post’s image. Two of the most important elements are Material ID/Object ID and Denoiser. ![]() Render Elements are extra rendered images produced by VRay that basically break you model down to components such as Shadows, Lighting, Diffuse, etc.įor more details, take a look at this document. ![]() When yor model is all done and the scene is set to start rendering, a couple of things here that you need to keep in mind: Render Elements and the VRay Frame Buffer’s Editor. ![]() For a detailed Lighting Tutorial, Click here. Good lighting distribution is responsible for the clarity of your final image it helps eliminate noise and highlight details. Recommended sites to download quality models: Investing in good quality components for your model or scene (time to search or money to buy from reputable sites) is the best favor you can do for your work. Use Normal Maps (instead of regular Bump Maps) for better quality materials, you can also create your own Normal Maps.This will remove any excess load off your renderer while providing quality details when and where you need it. Opt for 1k Texture images (1024×1024) for objects that are far from the camera, you can go higher if you’re looking to produce close-up detailed shots.Having High – Quality Textures in your model can drastically affect your render output render output will look sharper and more polished. Before rendering, the three most important things to look out for are Texture Quality, Object Quality, and Lighting Quality.
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